Dota2Arena
Force Staff

Force Staff Dota 2 item: stats, build & win rate

2,200
Magic · Consumable

Allows you to manipulate others, for good or evil.

  • Self-cast will cause you to use Force on yourself.
  • Force Staff doesn't interrupt the target's actions.
  • Will not work on a unit inside Chronosphere, Duel, or Black Hole.
  • Force Staff has 850 cast range when cast on enemies.
Ability: Unit Target
Affects: Units
  • +10 Intelligence
  • +175 Health
Active: Force55015019

Pushes any target unit 600 units in the direction it is facing.

#0
of 208 items
0%
win rate
0%
of matches
#15/20
in Magic
Dota2Arena ScannerLive data from ranked matchesupdated Oct 28, 2026 · texts and values from Valve i
Item profileMagic · Consumable
Damage37Defense54Utility86Push28Farming42Scaling61
Game phase impact i
Early game
5/5
Mid game
4/5
Late game
2/5

Holders of Force Staff compared with their own hero's average per minute, as a percentile among 217 items. Scaling is the win rate in games over 40 minutes. How we measure

Most bought by i
Lion0%53.0%70,479
Silencer0%46.4%69,002
Rubick0%49.3%55,032
Lich0%53.3%47,062
Crystal Maiden0%51.9%46,420
Jakiro0%49.4%46,081
Hoodwink0%48.2%38,159
Shadow Shaman0%54.9%37,933
Ancient Apparition0%52.7%37,521
Techies0%49.7%36,203
Magnus0%53.5%36,098
Snapfire0%48.3%34,296
share of the hero's games ending with the itemwin rategames

Build path

2,200 gold in total

Bought together

same final inventory
Arcane Boots46%
Blink Dagger35%
Glimmer Cape30%
Tranquil Boots24%
Aghanim's Scepter22%
Aether Lens16%
Eul's Scepter of Divinity13%
Ghost Scepter12%
share of Force Staff inventories that also hold the item

Bought in % of matches

5 days · UTC
41.9%42.5%43.2%Oct 24: 42.2% · 197,854 gamesOct 25: 42.7% · 321,983 gamesOct 26: 42.1% · 250,357 gamesOct 27: 42.1% · 249,920 gamesOct 28: 42.9% · 133,254 gamesOct 24Oct 25Oct 26Oct 27Oct 28
share of all ranked matches with at least one Force Staff

Win rate by day

5 days · UTC
49.4%49.8%50.3%50%Oct 24: 49.8% · 197,854 gamesOct 25: 49.8% · 321,983 gamesOct 26: 49.9% · 250,357 gamesOct 27: 49.8% · 249,920 gamesOct 28: 49.7% · 133,254 gamesOct 24Oct 25Oct 26Oct 27Oct 28
win rate of games ending with the item

Win rate by match length

1,152,016 games
Early under 25 min62.2%8,397
Mid 25–40 min51.1%456,669
Late over 40 min48.8%687,749
win rate of players holding the item at the endgames

Compare: Magic

min. 1,000 games
Wind Waker6,80066.1%12%
Bloodstone4,70065.9%6%
Octarine Core4,90065.2%35%
Khanda5,60064.7%7%
Crella's Crozier4,80064.0%5%
Refresher Orb5,00063.0%22%
Ethereal Blade5,20062.9%9%
Bloodthorn6,40062.5%26%
goldwin ratein % of matches
Item guide

Force Staff in Dota 2: who buys it, when it wins and what it costs

Force Staff costs 2,200 gold and shows up in 42% of ranked matches. Players holding it at the end win 49.8% of their games across 1,152,016 inventories, most often on Lion and Silencer. It wins most in the early game (62.2%) and least in the late game (48.8%).

What Force Staff does

Active: Force

Pushes any target unit 600 units in the direction it is facing.

In numbers: +10 intelligence, +175 health, 19s cooldown, 150 mana.

  • Self-cast will cause you to use Force on yourself.
  • Force Staff doesn't interrupt the target's actions.
  • Will not work on a unit inside Chronosphere, Duel, or Black Hole.
  • Force Staff has 850 cast range when cast on enemies.

Who buys Force Staff

The share says how many games of a hero end with Force Staff in the inventory, the win rate is that hero's win rate in exactly those games. A high share with an average win rate means the item is standard on the hero; a low share with a high win rate means it is a situational pick that works when it is needed.

HeroShare of gamesWin rate with itGames
Lion13%53.0%70,479
Silencer31%46.4%69,002
Rubick13%49.3%55,032
Lich20%53.3%47,062
Crystal Maiden15%51.9%46,420
Jakiro28%49.4%46,081
Hoodwink15%48.2%38,159
Shadow Shaman11%54.9%37,933

When to buy it

Win rate by match length tells you in which kind of game the item pays off. Items that win short games are usually bought early and snowball; items that win long games are late-game purchases or things you buy when the game is already going well, so read the number as "games with this item at this length" rather than as advice to rush it.

PhaseMatch lengthWin rateGames
Early gameunder 25 min62.2%8,397
Mid game25–40 min51.1%456,669
Late gameover 40 min48.8%687,749

What to combine it with

These items sit in the same final inventory as Force Staff most often (based on every 4th match). Boots and other staples appear on almost every list; the interesting entries are the ones specific to this item.

ItemIn the same inventoryCost
Arcane Boots46%1,500
Blink Dagger35%2,250
Glimmer Cape30%2,150
Tranquil Boots24%900
Aghanim's Scepter22%4,200
Aether Lens16%2,275
Eul's Scepter of Divinity13%2,600
Ghost Scepter12%1,500

Frequently asked questions

Is Force Staff good right now?

In our window Force Staff ends up in winning inventories 49.8% of the time across 1,152,016 ranked games, close to the 50 % mark. It does best in the early game (62.2%) and worst in the late game (48.8%).

Which heroes buy Force Staff?

Lion (13% of games), Silencer (31% of games), Rubick (13% of games), Lich (20% of games), Crystal Maiden (15% of games). The highest win rate with it belongs to Shadow Shaman at 54.9%.

How much does Force Staff cost and what do you need?

Force Staff costs 2,200 gold in total: Staff of Wizardry (1,000), Fluffy Hat (250) and a recipe for 950.

What does Force Staff build into?

Force Staff is a component of Hurricane Pike (4,450).

Kevin
Written by KevinDota player since the WC3 days, builds Dota2Arena with Claudio. Item texts and values come from Valve, every statistic on this page from our own match scanner, updated daily. Updated Oct 28, 2026.