Orchid Malevolence in Dota 2: who buys it, when it wins and what it costs
Orchid Malevolence costs 3,275 gold and shows up in 22% of ranked matches. Players holding it at the end win 43.5% of their games across 510,476 inventories, most often on Phantom Lancer and Nature's Prophet. It wins most in the early game (76.5%) and least in the late game (39.9%).
What Orchid Malevolence does
Active: Soul Burn
Silences the target unit for 5 seconds. At the end of the silence, 30% of the damage received while silenced is inflicted as bonus magical damage.
In numbers: +35 attack speed, +20 damage, +2.5 mana regen, +12 intelligence, 18s cooldown, 125 mana.
Who buys Orchid Malevolence
The share says how many games of a hero end with Orchid Malevolence in the inventory, the win rate is that hero's win rate in exactly those games. A high share with an average win rate means the item is standard on the hero; a low share with a high win rate means it is a situational pick that works when it is needed.
| Hero | Share of games | Win rate with it | Games |
|---|---|---|---|
| Phantom Lancer | 14% | 39.2% | 37,443 |
| Nature's Prophet | 20% | 33.7% | 35,608 |
| Windranger | 9% | 43.1% | 31,892 |
| Storm Spirit | 22% | 36.7% | 25,520 |
| Invoker | 6% | 50.1% | 22,244 |
| Queen of Pain | 12% | 39.6% | 21,412 |
| Bounty Hunter | 16% | 51.0% | 21,019 |
| Dragon Knight | 6% | 45.2% | 18,814 |
When to buy it
Win rate by match length tells you in which kind of game the item pays off. Items that win short games are usually bought early and snowball; items that win long games are late-game purchases or things you buy when the game is already going well, so read the number as "games with this item at this length" rather than as advice to rush it.
| Phase | Match length | Win rate | Games |
|---|---|---|---|
| Early game | under 25 min | 76.5% | 8,513 |
| Mid game | 25–40 min | 45.7% | 263,266 |
| Late game | over 40 min | 39.9% | 239,022 |
What to combine it with
These items sit in the same final inventory as Orchid Malevolence most often (based on every 4th match). Boots and other staples appear on almost every list; the interesting entries are the ones specific to this item.
| Item | In the same inventory | Cost |
|---|---|---|
| 51% | 1,400 | |
| 24% | 4,050 | |
| 22% | 4,200 | |
| 21% | 2,250 | |
| 17% | 4,650 | |
| 11% | 1,450 | |
| 10% | 2,500 | |
| 10% | 505 |
Frequently asked questions
Is Orchid Malevolence good right now?
In our window Orchid Malevolence ends up in winning inventories 43.5% of the time across 510,476 ranked games, below the 50 % mark. It does best in the early game (76.5%) and worst in the late game (39.9%).
Which heroes buy Orchid Malevolence?
Phantom Lancer (14% of games), Nature's Prophet (20% of games), Windranger (9% of games), Storm Spirit (22% of games), Invoker (6% of games). The highest win rate with it belongs to Bounty Hunter at 51.0%.
How much does Orchid Malevolence cost and what do you need?
Orchid Malevolence costs 3,275 gold in total: Oblivion Staff (1,625), Claymore (1,350) and a recipe for 300.
What does Orchid Malevolence build into?
Orchid Malevolence is a component of Bloodthorn (6,400).
